13 February 2020

Caverns of Thracia session log: February 2, 2019

System: B/BX.
Players: Niku and Loretta (Les and Myrtle) and Emily (Bagira.)
If you're playing in my game, please do not read the following. You may request spoiler-free notes from me if you like.

11 February 2020

Caverns of Thracia session log: January 26, 2019

System: B/BX.
Players: Niku and Loretta (Les and Myrtle) who had only played 5e and Emily (Bagira) who has played many of my games.
If you're playing in my game, please do not read the following. You may request spoiler-free notes from me if you like.

06 February 2020

Caverns of Thracia session log: January 9, 2020

System: B/BX.
Players: Emily, John, Erin.
We played as if Sasha's character simply wasn't there.
If you're playing in my game, please do not read the following. You may request spoiler-free notes from me if you like.

04 February 2020

Caverns of Thracia Session Log Dec 7, 2019

System: my Knave hack.
Players: Emily, John, Erin and Sasha
If you're playing in my game, please do not read the following. You may request spoiler-free notes from me if you like.

27 January 2020

D&D for preschoolers

I've been playing D&D with my 3 year old. Here's our progress so far.

I wrote some B/X-based rules. They work!

Thanks to Losing Games for Mausritter.

24 January 2020

Mouse Guard-esque hex crawl with a 3 year old

This session report is using my in-progress coin-flip RPG for very young children. It's oldschool-compatible and slightly based on Into the Odd. The content is all from Mausritter. I played with my 3-year-old daughter, Aster.




15 January 2020

BB/X

I've been using Knave whenever I want to run a published adventure as a one-shot or a short campaign with newbies. It's been nice for that, and I haven't found anything better for that. However, I always house-rule a bunch of it and have to convert a few things to make it work. Additionally, there a few things I just don't prefer about it. It's good at what it does.

I wrote a system to replace Knave for my use.

After printing, you'll have 3 very short books: a player book, a referee book, and a spell book.

Features
  • B/X compatibility. Run modules/adventures without any conversion at all.
  • Transition the characters and game world to B/X rules with little effort.
  • Minimal rules barrier. Quick, smooth play for players who have not experienced an RPG before. No modifiers. 
  • Slot system for inventory.
  • Some useful tables.
  • Dungeon and wilderness creation procedures.
  • Referee advice.
  • No cleric, no thief. (It's easy to add them back in, of course.)
How to use this book
  1. The referee should read everything.
  2. The referee may create a campaign world, a hex map, and a dungeon to start a campaign, or just use a dungeon for a one-shot. The referee can use any B/X-compatible products in lieu of creating any of the above.
  3. The players should read the character creation page of the player book. They can reference the rest of the player book if they need to.
You can download it here.

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