Showing posts with label generator. Show all posts
Showing posts with label generator. Show all posts

17 January 2019

Random Encounter Template Generator (From the Dungeon of Signs Blog)

Dungeon of Signs made a very useful post that provides a nice middle-ground between using a pre-made bestiary for your encounter table and just making something up entirely from scratch. He made a table for generating just the mechanical elements for each monster, leaving the theme and specifics of each monster for the GM to decide afterward.

I was starting to use the table and decided I'd rather automatically roll it with a generator since I was working at a computer instead of at a table with dice and paper. Here it is:

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