1d10 | Exit | Entry | Effect |
---|---|---|---|
1 | Sleepwalk away. Sleep the entire time. | Party member dreams movements guiding back the sleepwalker. Return with a disgusting, bubbly rash covered in the stench of high-proof alcohol. | Gain a rumor of elven ruins from dreams. |
2 | (Secretly?) agreed to dumb solo quest with an NPC. | Wanders back to party camp, exhausted. | Gain information about an NPC. Flip a coin to either gain some minor loot or have failed the quest and upset the NPC. |
3 | Kidnapped by neutral faction member during sleep. | Returns near the party. | PC gains knowledge and apology/promise to repay debt from the NPC. |
4 | Fear of the other players led to a lot of time alone in the wilderness. | Return from the wilderness, maybe a little paranoid, but with newfound confidence. Tracked players to their current location. | Improved bushcraft. (Wilderness survival stuff.) However, infected with a disease. http://goblinpunch.blogspot.com/2016/06/the-glog-diseases.html |
5 | Overcome by illness and hallucination. | Better now. Don't worry. Totally fine. See, I found you on my own. Ha. Haha. It's okay. | Random mutation. See The Metamorphica or https://coinsandscrolls.blogspot.com/2018/01/osr-1d500-biological-mutations.html |
6 | Tried to explore a dungeon alone. Spent the whole time exploring the entrance area. | Returns to party camp. | Gain knowledge about location of and entrance to a dungeon location. |
7 | Wandered into an unexplored hex and hid from something scary there. | Returns, frazzled and injured, to party camp. | Learned basic details about the hex and some information about a creature or other hazard. 1/4th HP is lost. |
8 | Captured by Martel Company mercs. | Martel Company mercs return to party explaining that they mistook PC for a bounty target. (If there is a bounty, roll again.) | Temporary bonus to interactions with Martel Company, including trading with Jeremy Rand. |
9 | Led away by faction member who gave drugs, invoked visions, or some such. | Stumbles out of the wilderness making wacky gestures or saying strange things. | A little crazy or a little visionary. Choose the first fitting effect on this list. https://coinsandscrolls.blogspot.com/2018/04/osr-1d500-supernatural-mutations.html |
10 | Kidnapped by opposing faction member. | Returns to the party. | Faction gains knowledge from the NPC in exchange for safe release. |
Search
Featured Post
Popular Posts
- Knave Mini-Review, Hacks, Additions, and Other Resources
- Caverns of Thracia session log: February 2, 2019
- Hot Springs Island Mini-review After 6 sessions
- Recommended OSR Books
- Creating a Terse Key (and more) for Caverns of Thracia
- BB/X
- Cleric Spells Are Herbs
- Improve your game with bits of OD&D
- Universal Oldschool RPG Mechanic Toolkit
- Conditions
Topics
mechanics
(24)
GLOG
(9)
session report
(9)
Aid
(8)
class
(8)
setting
(8)
Caverns of Thracia
(7)
Kowloon Planet
(7)
bestiary
(7)
table
(7)
gm
(6)
Resource
(5)
duo
(5)
project
(4)
review
(4)
system
(4)
Fomalhaut
(3)
bbx
(3)
death and dismemberment
(3)
Hot Springs Island
(2)
Knave
(2)
faction
(2)
magic
(2)
npc
(2)
race
(2)
rules
(2)
spells
(2)
theory
(2)
toddler
(2)
200 Words
(1)
HSI
(1)
LotFP
(1)
Secret Santicore
(1)
Stargazer
(1)
adventure
(1)
advice
(1)
character sheet
(1)
cleric
(1)
curse
(1)
disease
(1)
dwarf
(1)
generator
(1)
herbs
(1)
humor
(1)
level
(1)
meta
(1)
random encounters
(1)
treasure
(1)
Related Blogs
-
Distance and Vastness in Hexmaps - The world is extremely big. It's hard to appreciate how big it is without spending a lot of time of it on foot, and without making the effort to notic...2 hours ago
-
Because David Lynch Died - *This is an old post which I'm re-posting because David Lynch died. A stray observation here--that his work frequently nailed the distinctive spot where ...1 day ago
-
A Tale from the Infiniwastes (freeform faction game) - *These were the rules: * - It's infinigrad, but a wasteland/wilds. - Players control a band of sentients within said Infiniwastes. - I resolve o...1 day ago
-
Tomb of the Necromancers - By Pail MitchenerD101 GamesCrypts & Things/OSRLevels 6-8 The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothi...2 days ago
-
Electric Broadcasts - Bastion is full of broadcasts. The very air you breathe is filled with transmissions waiting to be received. Radio, telly, machines silently pinging thei...2 days ago
-
d100 – Carousing Events for Sophisticated SoirĂ©es & Refined Revelry - Here’s a quick companion to my more rustic and less “up-market” prior Carousing Consequences & Complications Table, with this one focusing a little more o...4 days ago
-
Positively Unhinged Elden Ring Theoryposting: Part 3 - Following up from my previous posts (Part 1, part 2) , I'm headed back into the realm of my own observations. PART 5: GET THIS SHIT OUT OF MY DRAFT DOC...4 days ago
-
My 2024 Bloggies Nominations - The 2024 Bloggie awards are here, and *DIY & dragons* is a finalist in two categories! *official BLOGGIES 2024 art ‘Blugtarp Blogeye and Weyman the Well-...1 week ago
-
Fragments of a Journey - I’ve got a new story + art post over on the substack. The time has come to begin culling and consolidating my different online presences. They simply take ...1 week ago
-
Articulations - Creating house rules, custom rules specific to a local group or campaign, has been common throughout the history of D&D. What makes an effective house rule...2 weeks ago
-
Bat in the Attic Games and 2025 - Happy New Year Folks! This would be a good time to update everyone on what has been happening with me and my plans for the upcoming year. Personal I ...2 weeks ago
-
Return to Doodle Land - At last you can all visit the Doodle Land with Tunnel Goon or other whimsical adventure games! https://evlyn.itch.io/doodle-landHexagnome did wonderful wo...4 weeks ago
-
-
On Manifestos - The paid media was instructed to not print this. To the Feds, I’ll keep this short, because I do respect what you do for our country. To save you a leng...4 weeks ago
-
Blue Sky Temple, Revised - Last week, we made a crowdsourced dungeon on Bluesky. It was fun and it yielded a cool dungeon with a lot of good ideas mashed together. This week, I ...5 weeks ago
-
OSR: Magical Industrial Gunboats - Here's some useful information for river-based adventures using *Magical Industrial Revolution*. Skip to Part 3 or click this PDF link if you just want t...1 month ago
-
Class Social Features - Unsatisfied with the number of class features in PF2e/5e that pertained to the social characteristics of each character class, I went and wrote a few. Th...2 months ago
-
An Interview! With Sarah Carapace! - 1. *Right! Something a bit different. Today, I'm interviewing my good friend Sarah Carapace to promote her current kickstarter Violet Core (li...3 months ago
-
Housekeeping 2024 - Coactus Illustration © Heather Gwinn. A gift she gave me in 2013 for an edition of Miscreated Creatures which I hope exists someday. Coloring by me. I am a...1 year ago
-
Notes on a semi-successful skill system - When I finished my Team Tsathogga campaign back in 2019, one of the things that I noted afterwards was the extent to which fighters had struggled to keep...2 years ago
-
As Useful As A Pile Of Dicks - Remember STEAL THE EYES OF YASHOGGHUH? Still working on it. The post As Useful As A Pile Of Dicks first appeared on Last Gasp.3 years ago
-
-
Wizard Rework Finale: The Death of Spell Levels + 500 Levelless Spells - Last year I reworked wizards so that they used Mana instead of spell slots. In that very post I said the following - This is part of my soft move towards a...4 years ago
-
Spoils of the Gorgon Coast: The Degenerate Heir - As the kickstarter for the Zinequest Quartet winds down, I find myself in awe of the amount of folks who seem interested in my project; especially given t...4 years ago
-
Prinny Dood! - Prinnies are the souls of the dead who are working off their lives of sin either in the heavenly or infernal realms before they are able to reincarnate...4 years ago
-
Thursdays in Thracia – Part 21 - This is Part 21 of my Thursdays in Thracia B/X Dungeons & Dragons Campaign, an actual play of Jennell Jaquays’ The Caverns of Thracia. For more context, st...5 years ago
-
Elsai Overview - Elsai is a small planet and the only inhabited one orbiting its star. From its spaceport—nothing more than a flattened chunk of rock used by stellar scum—E...5 years ago
-
"The Gardens of Ynn" Referee Control Panels - I recently picked up Emmy Allen's excellent *The Gardens of Ynn*, and I think this will be the next adventure I run. I still have an itch for *Alice in Won...5 years ago
-
Goodbye and Good Luck - Well some of you may have noticed this blog has been down, restricting access for some time. For various reasons I've decided to step away from the OSR...6 years ago
-
Dolmenwood: The Book of Monsters So Far - Since the announcement of the work on the Dolmenwood book of monsters in *Wormskin* issue seven, I've been meaning to write a quick blog post about it. Fi...7 years ago
No comments:
Post a Comment
.
.
type some text to make some words