Drawing by Evlyn M |
The only people who have ever done magic have been executed by the primary religion or are in hiding and the player characters probably don’t even know about any of them except one or two executed wizards. (No magic classes are available to players.)
If a player character ever starts to use multiplication, they’ll feel an intense surge that resembles drinking too much coffee. If they actually finish a multiplication operation, a spell will be cast.
Now everyone in the party is a wizard, if they’re foolish enough.
Division teleports you and everyone nearby to the Underdark/Veins of the Earth. Division down below casts spells there. Multiplication has no effect in the depths.
Doing square roots collapses the mathematician’s lungs.
Drawing perfect geometric shapes causes supernatural mutations.
Other kinds of math have no effect whatsoever.
Correctly multiplying a negative number by anything grants a wish and sets the apocalypse in motion.
Example: a player character says “4 torches each. There are three of us, so that’s 12 torches.” Now, use a list of spells and randomly choose a spell. I’d probably just use the 12th entry of the wizard section from the short concise list of traditional spells. This means the character would, without warning, cast a 5x10ft cone of flames in whatever direction their palms happen to be exposed to.